GTA 6 DLSS 3.5 & FSR 3 Mod: Boost Frame Rates & Eliminate Stuttering on PC
2026-09-23 • 6 min read • 100% Virus CleanGrand Theft Auto VI's ray-traced lighting and dense pedestrian simulations place heavy demands on your GPU and CPU. If your system experiences frame drops or micro-stutters along crowded Vice Beach boulevards, our DLSS 3.5 Ray Reconstruction & FSR 3 Frame Generation Mod unlocks massive performance gains with zero visual degradation.
How the Frame Generation Mod Works
Rockstar's PC release natively supports dynamic resolution scaling, but our modification injects updated neural rendering profiles and enables frame interpolation for RTX 30-series, RTX 40-series, and AMD Radeon RX 6000/7000-series graphics cards. By replacing standard temporal antialiasing with hardware-accelerated motion vectors, you can expect:
- 25% to 45% Higher Average Framerates across 1440p and 4K ultra settings.
- Cleaner Ray-Traced Reflections on neon puddles and vehicle bodywork via DLSS Ray Reconstruction.
- Smoother Frame Pacing that eliminates hitching when driving supercars at maximum velocity through dense downtown intersections.
Recommended Graphic Settings for 60+ FPS
Combine this mod with the following graphics menu configurations:
- Ray-Traced Global Illumination: High (Instead of Ultra)
- Pedestrian Density: 85%
- Volumetric Clouds: Medium (Saves up to 12% GPU headroom)
- Anisotropic Filtering: 16x (Virtually zero performance impact on modern hardware)
Get Vice City Photorealism Ultra Reshade 8K
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